Associate Engineer, SDSG (NTD)
Company: Nintendo of America Inc.
Location: Redmond
Posted on: April 28, 2024
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Job Description:
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Nintendo Switch system and the
Nintendo 3DS family of portable systems. Since 1983, when it
launched the Nintendo Entertainment System, Nintendo has sold more
than 4.7 billion video games and more than 740 million hardware
units globally, including Nintendo Switch and the Nintendo 3DS
family of systems, as well as the Game Boy, Game Boy Advance,
Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo
GameCube, Wii and Wii U systems. It has also created industry icons
that have become well-known, household names, such as Mario, Donkey
Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary,
Nintendo Technology Development, based in Redmond, Washington,
creates future hardware/software technology and researches North
American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and
inclusive environment in service to one another, our products, the
diverse consumers we represent, and the communities we call home.
We do all of this with kindness, empathy and respect for each
other.
NTD's Software Development Support Group (SDSG) supports Nintendo
licensees in development of software on Nintendo hardware
platforms. Members of the group are experts in Nintendo hardware
and software development tools, providing frontline support to
developers around the world. SDSG members work with AAA development
teams to help solve some of their hardest problems, while also
educating new developers on the basics of Nintendo development.
SDSG members are engineers and educators, utilizing both
communications and software development skills to help development
teams large and small. If you are ready to enable developers to
create the best possible experiences, we want to hear from you.
DESCRIPTION OF DUTIES:
Provide clear and helpful answers to developer inquiries via forums
and email
Solve technical problems and suggest viable workarounds
Write sample code to illustrate how to use complex low-level
APIs
Learn and become a master of Nintendo's platform SDK and tools
Experiment with internal game submission tools/workflows and
identify issues
Help analyze and optimize game performance
Effectively triage and communicate problems to the SDK team and
drive solutions
Write concise test code that reproduces reported issues
Prepare and deliver educational multimedia content
Design and write software tools to help the team manage tasks more
efficiently
Collaborates with peer groups and other teams across Nintendo
Up to 10% travel; domestic and international
SUMMARY OF REQUIREMENTS:
0-2 years of work or academic experience related to game
development
[OPT] Recent game development experience on Nintendo platforms
Strong grasp of data structure and algorithms, multithreaded
programming, and OS fundamentals
Fluency with C, C++
[OPT] Fluency with C#
[OPT] Fluency with ARM assembly
Experience in one of the following areas:
Using graphics API such as OpenGL, Vulkan or DirectX
Front-end and/or back-end multiplayer services
Low-level optimization and game engine systems
Practices a problem-solving mindset and approach
Has excellent written and verbal communication skills
Motivated to learn game development tools and frameworks
BS or MS in engineering or equivalent
[OPT] Fluency in Japanese (JLPT Level 2 or higher)
Valid passport may be required
This position is onsite in Redmond, WA, and not open to remote
status at this time.
This position includes a base salary range of $84,806 - $127,210
annually, potential for a semi-annual discretionary performance
bonus, and a comprehensive benefits package that includes medical,
dental, vision, 401(k), and paid time off. Please see our Benefits
& Perks page for more benefits information. Fixed term employees
are eligible for all listed employee benefits except tuition
reimbursement.
#LI-Onsite
Keywords: Nintendo of America Inc., Sammamish , Associate Engineer, SDSG (NTD), Engineering , Redmond, Washington
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